Monday, April 30, 2007

r a d i o n


P O W E R · U S E R S from Flashback, Swedens shocking and leading alternative community and xtreme news network was the founders and inventors of the independent Radio station network Flashbackradio that later became the famous Backflashradio (BFR). Now the joint forces of Under the surface community and BFR has united under the obvious name Radion (The Radio).

Today I host my show TomSmokeShow (TSS) on the topic Spring, alcohol and tech. I play a lot of funny independent music, especially game related stuff. For this I have been out and recorded some audio. The picture shows where I placed the mp3-player for sampling some bike sounds where I jump at the pedals, for a tune on anoying senior citizen bikers, I will play today.

i n . t h e . g a m e

KTH and Excitera Entrepreneur Ship presented the Game Developers Night in cooperation with Grin a Game Developer based in Stockholm. Several Game developers from Grin, the developers of Ubisoft’s Tom Clancy’s Ghost Recon, Advanced Warfighter 2 franshice for PC.

Eric Pettersson Lead of Art Department, presented how the art are developed for the games with application of new effects and how the environments was built up in a dessert setting. New methods for the creation of athmospheric light effect was adopted.

Simon Viklund Lead Audio Designer presented how he produces audio content for the Ghost Recon game. Data ecconomy was one of the characeristic topics. An other was how to manage, directional clues in 2D in cooperation with 3D sound.

The PC Gamer Magazine was also represented and made a questionaire survey on the visiting future game developers.

e a t . i t

OPEN HOUSE at Swedish Institute for Computer Science (SICS) and the Interactive Institute (II) was conducted at Electrum in Kista Science City April 8. Lectures was presented by prominent individuals from the industry.

Sten Minör, general manager from Sony Ericsson research department and member of the Lund University LUCAS board, presented interesting information on multimedia based mobile phone technology. Convergence was the buzzworld, which means that all devices in the future will be more and more conectable and able to interchange information in different ways. Standard formats for audio and video will used.

Olle Wästberg
manager of Swedish Institute orated about marketing at a national level, a futuristic computer party event, the NextFest, that was held in New York City by Wire Magazine, and are now planned to be conducted in Stockholm soon. He also speaked about the House of Sweden in Second Life (SL). He came in a vivid discussion with a gentelman in the audience that claimed that crime and flying genitals was major issues of this graphical digital world. My avatar in SL is TomSmokeDagger btw.

Mats Liljedahl and Niegel Papworth from the Interactive Institute presented research from the Sonic Studio on auditative video games. The audio components role as carrier of emotions and affects was visualised, sorry I mean audialized, analyzed and discussed.

Adam Dunkels, new promoted doctor from SICS, informed us on wireless networks of dispersed sensors. Cheep technology make it possible to build clusters of processor embedded independent units that messure, collect data and communicate with each other.

In the lunch break refreshments , snacks and an awful lot of mozarella subs was digested. The audience had a ball, mingled, chatted and laughted around the expo where the research departments presented their projects in a fancy way with posters etc. I discussed educational and computer convent topics with some people from the educational sector, and also came over a book on the Science of the artificial (Simon 1969) by Svante Beckman et al.